Delivering the best Spotify experience possible. To as many people as possible. In as many moments as possible. That’s what the Experience team is all about. We use our deep understanding of consumer expectations to enrich the lives of millions of our users all over the world, bringing the music and audio they love to the devices, apps and platforms they use every day. Know what our users want? Join us and help Spotify give it to them.
Location
Stockholm or Remote EMEA
Job type
Permanent
Spotify’s engineers are creative problem solvers focusing on building a fantastic music listening experience for millions around the world. They work together in autonomous teams that are responsible for their missions and independently identify, prioritize and solve the problems they face. If you are great at teamwork and also know how to design simple, efficient and testable software, then you’re the one we are looking for!
What you’ll do
- We are looking for a collaborative and proactive C++ Engineer that will join the Players squad, a part of the Playback tribe in Stockholm. The Players squad is responsible for providing APIs, core components (C++) and backend services (Java, C++) to enable track sequencing and playback behaviours for all Spotify clients and smart speakers. What we work on includes:
- Building and iterating on behaviors like shuffle, sorting and filtering, applying label licensing restrictions, inserting ads, transitioning between tracks, and managing the play queue.
- Enabling seamless resumption and transfer of listening sessions between different devices and at different points in time
- Interfacing with a large range of feature squads working on all the different client platforms, infrastructure and operations teams, as well as working closely with squads responsible for 3rd party integrations and Spotify Connect.
- Building and maintaining services that keep music playing around the world