DESCRIPTION OF DUTIES:
- Conceive of original gameplay ideas and develop them for a 3D action-adventure title.
- Use our proprietary scripting tools, as well as other industry standard tools, to construct playable prototypes of your ideas.
- Receive and implement creative direction while maintaining a positive attitude.
- Collaborate with others to iterate on designs and solve creative challenges, such as reconciling needs between form and function.
- Partner with narrative designers and artists to identify opportunities to enhance storytelling through gameplay and visual design.
- Produce design documentation that clearly communicates gameplay intent.
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
- A unique creative spark that brings unexpected smiles to others!
- A minimum of 2+ years of experience in game design, including experience on action-adventure titles.
- Deep interest in other realms of game design, including but not limited to environments, bosses, and player systems.
- A working knowledge of standard industry game engines, design toolsets and production pipelines.
- Ability to iterate on prototypes that stay true to goals and clearly communicate intent.
- Willingness to be open and flexible when collaborating with others to achieve creative goals.
- Strong organizational, communication and influencing skills.
- Passion for Nintendo and Retro titles preferred.
- Familiarity with Illustrator, Photoshop and Maya preferred.
- Examples of prior work must be available upon request.
We are an equal opportunity employer valuing diversity…celebrating strengths.